- #Gamecube gba player without disc Pc#
- #Gamecube gba player without disc series#
- #Gamecube gba player without disc psp#
All in all, this increments the instruction throughput without getting out of hand.Īdditionally and due to its RISC nature, this CPU also includes dedicated units to speed up specific computations :.In the 750CXe, FPU operations are divided into three more stages (7 stages in total) while load-store operations are divided into two (5 stages in total). Four-stage pipeline (with bonus): Here is a previous introduction to instruction pipelining.Integrated FPU with 32-bit and 64-bit registers: Accelerates operations with floats and doubles.External 64-bit data bus: While the ISA can fit in a 32-bit bus, we still need to move other longer types (explained in the next section) without hitting performance penalties.Two Integer Units: Combined with super-scalar and out-of-order, it basically increments the number of integer operations done per unit of time.Out-of-order execution: The CPU can re-order the sequence of instructions to keep all of its units working, thus increasing efficiency and performance.Super-scalar: More than one instruction can now be executed in each stage of the pipeline.The 750CXe implements the v1.10 specification. PowerPC ISA: Without going into much detail, it’s another 32-bit RISC instruction set.Let’s find out what makes Gekko so special, and to do that we need to first have to look at the offerings of the 750CXe:
The result was the PowerPC Gekko and runs at 486 MHz.
#Gamecube gba player without disc series#
The resulting product is a series of processors carrying the name PowerPC, which were selected to power 99% of Apple’s Macintoshes and some embedded systems.įast forward, Nintendo required something powerful but cheap, so to comply with those red lines, IBM grabbed one of its past designs, the PowerPC 750CXe (found on the late iMac G3, known as the Early-Summer 2001), and beefed it up with capabilities that would please game developers.
#Gamecube gba player without disc Pc#
I believe it was just slightly below 60 Hz and was just enough to result in these skips.A promising candidate seems to be IBM: Apart from their famous work on mainframes, they recently allied with Motorola and Apple to create a CPU powerful enough to compete with Intel’s ruling in the PC market. The GameBoy screen refreshed at a slightly different interval than a 60 Hz display.
#Gamecube gba player without disc psp#
If only someone hacked together a SNES GBA player with GBA hardware built into the cart.Īs it stands the GBA SP+ remains the best way to experience GBA games (though the PSP actually does a wonderful job emulating most GBA games as well and its bright screen is helpful). It's actually the best way to enjoy original GB carts. Running the system using RGB with the black border you get perfect 1:1 Gameboy games on your CRT looking absolutely perfect. So you end up with unnatural smoothing in addition to tiny hitches every few seconds as a result of the screen timing.īy comparison, the Super GameBoy for SNES/SFC is an absolute dream. The GB Player simply runs at 640x480 and upscales the GBA games to fit within that resolution. I'm doing all of my retro gaming on a Sony CRT and like my pixels razor sharp.
Unfortunately, I soon discovered that the GB Player kind of sucks. Had to grab another disc in order to get it working. Yeah, I actually bought one of those used and it shipped with a scratched disc.